Encounter 29: Flaming Skull

Wineandcheese's 5e Campaign

Re: Encounter 29: Flaming Skull

Postby wineandcheese » Thu Dec 31, 2015 12:45 am

R2: Mehesh

As Winch slices the bards legs, Durog is distracted from the dwarven zombie
approaching him from the east. Mehesh takes a shot from atop the wheelhouse,
striking the approaching dwarf zombie in the head.

The 9th corpse is Slain!
User avatar
wineandcheese
Greater Force Ooze
 
Posts: 3170
Joined: Thu Oct 02, 2014 9:01 pm
Location: Wave Echo Cave

Re: Encounter 29: Flaming Skull

Postby FiredogDavy » Thu Dec 31, 2015 12:48 am

"Leave the shapeshifter!" pleads Mehesh from atop the wheelhouse. "Focus on undead!"
User avatar
FiredogDavy
Black Pudding
 
Posts: 830
Joined: Thu Oct 23, 2014 10:40 am

Re: Encounter 29: Flaming Skull

Postby wineandcheese » Thu Dec 31, 2015 12:48 am

R2: Flame skull

The flaming skull spits green flames that engulf Nundro,
burning his clothes and singing his beard. He howls in agony
as his body is burnt to a crisp. His last few breathes are
not of air, but of putrid stinging fire.

Nundro has fallen Unconscious!
User avatar
wineandcheese
Greater Force Ooze
 
Posts: 3170
Joined: Thu Oct 02, 2014 9:01 pm
Location: Wave Echo Cave

Re: Encounter 29: Flaming Skull

Postby wineandcheese » Thu Dec 31, 2015 12:54 am

R2: Durog

The doppleganger continues his song as he grits through the pain,
continuing his attack:

"Pewter for the tankards,
 Tin for the plates,

Wood for the drunkard messing up the place.

Good! said the innkeep, leaning by a stall

But iron - cold iron - is the master of them all.

"

Maul gains Combat Inspiration from the strange bard!

A creature that has a Bardic Inspiration die can roll that die and add the number rolled to a weapon damage roll it just made.
Alternatively, when an attack roll is made against the creature, it can use its reaction to roll the Bardic Inspiration die and add the number rolled to its AC against that attack, after seeing the roll but before knowing whether it hits or misses.


The creature leaps across the channel, grabbing a hold of the orc zombie and
hoisting him over his head. He slams the dried corpse down into the channel
where it explodes into a cloud of dust and dried bones!

Crit Hit!

The 12th Corpse is Slain!
User avatar
wineandcheese
Greater Force Ooze
 
Posts: 3170
Joined: Thu Oct 02, 2014 9:01 pm
Location: Wave Echo Cave

Re: Encounter 29: Flaming Skull

Postby wineandcheese » Thu Dec 31, 2015 12:58 am

R2: Zombies

The zombies close in, as more begin to rise...
User avatar
wineandcheese
Greater Force Ooze
 
Posts: 3170
Joined: Thu Oct 02, 2014 9:01 pm
Location: Wave Echo Cave

Re: Encounter 29: Flaming Skull

Postby wineandcheese » Thu Dec 31, 2015 1:05 am

Round Three!

Initiative Order

18 Maul
18 Nundro
14 Gundren
10 Winch
9 Mehesh
8 Flameskull
5 Durog
User avatar
wineandcheese
Greater Force Ooze
 
Posts: 3170
Joined: Thu Oct 02, 2014 9:01 pm
Location: Wave Echo Cave

Re: Encounter 29: Flaming Skull

Postby wineandcheese » Thu Dec 31, 2015 1:12 am

R3: Maul

The barbarian skillfully swings his weapon at the skull,
connecting with his stone hammer once again, cracking
loose a large piece of bone that falls to the floor.

The flame skull takes 10 points of bludgeoning damage!
User avatar
wineandcheese
Greater Force Ooze
 
Posts: 3170
Joined: Thu Oct 02, 2014 9:01 pm
Location: Wave Echo Cave

Re: Encounter 29: Flaming Skull

Postby wineandcheese » Thu Dec 31, 2015 1:12 am

R3: Nundro

Nundro fails his first death saving throw!
User avatar
wineandcheese
Greater Force Ooze
 
Posts: 3170
Joined: Thu Oct 02, 2014 9:01 pm
Location: Wave Echo Cave

Re: Encounter 29: Flaming Skull

Postby wineandcheese » Thu Dec 31, 2015 1:13 am

R3: Gundren

Gundren stumbles backwards, keeping his distance as a
wave of zombies descend upon him from every direction.
User avatar
wineandcheese
Greater Force Ooze
 
Posts: 3170
Joined: Thu Oct 02, 2014 9:01 pm
Location: Wave Echo Cave

Re: Encounter 29: Flaming Skull

Postby wineandcheese » Thu Dec 31, 2015 1:26 am

R3: Winch

The little hero leaves the bard alone, for now, at the behest
of his trusted companions. Ignoring the dopplegangers betrayal
for the moment, the fighter turns to the northeast, running
along the ledge to the nearest zombie, who happens to appear
to have been a stout dwarven soldier in his day.

Winch slices at the sturdy dwarf corpse, hacking into the dried
out flesh of a man who must have died over a hundred years ago.

Corpse 3 takes 9 points of slashing damage!

edit* put damage on corpse 3 as corpse 6 died from fireball.
Last edited by wineandcheese on Thu Dec 31, 2015 11:16 am, edited 1 time in total.
User avatar
wineandcheese
Greater Force Ooze
 
Posts: 3170
Joined: Thu Oct 02, 2014 9:01 pm
Location: Wave Echo Cave

Re: Encounter 29: Flaming Skull

Postby wineandcheese » Thu Dec 31, 2015 1:29 am

R3: Mehesh

The rogue lets loose another arrow at the flaming skull,
but the ever decreasing mass of bones makes it harder
to hit each round. The arrow bounces harmlessly against
the south eastern corner of the room.
User avatar
wineandcheese
Greater Force Ooze
 
Posts: 3170
Joined: Thu Oct 02, 2014 9:01 pm
Location: Wave Echo Cave

Re: Encounter 29: Flaming Skull

Postby wineandcheese » Thu Dec 31, 2015 1:31 am

R3: Flame skull

After burning poor Nundro to a crisp, the skull turns it's
attention back to Maul, opening it's mouth and spitting
a volley of green flames that barely avoid hitting the
agile half orc who quickly steps around the attack.
User avatar
wineandcheese
Greater Force Ooze
 
Posts: 3170
Joined: Thu Oct 02, 2014 9:01 pm
Location: Wave Echo Cave

Re: Encounter 29: Flaming Skull

Postby wineandcheese » Thu Dec 31, 2015 1:35 am

R3: Durog

The bard continues his anthem, as members of the party
feel compelled to join in singing the chorus with him;

"Bread for the bellies, 
Ale for our cups!

Slop is for pigs, see how they drink it up.

Yes! Said the halfling, speaking with a drawl

But iron - cold iron - is the master of them all.

"

Maul gains Combat Inspiration from the strange bard!

A creature that has a Bardic Inspiration die can roll that die and add the number rolled to a weapon damage roll it just made.
Alternatively, when an attack roll is made against the creature, it can use its reaction to roll the Bardic Inspiration die and add the number rolled to its AC against that attack, after seeing the roll but before knowing whether it hits or misses.


The doppleganger runs over to the fifth corpse, and throws
him over his shoulder into a heap on the ground.

the 5th corpse take 7 points of bludgeoning damage!
User avatar
wineandcheese
Greater Force Ooze
 
Posts: 3170
Joined: Thu Oct 02, 2014 9:01 pm
Location: Wave Echo Cave

Re: Encounter 29: Flaming Skull

Postby wineandcheese » Thu Dec 31, 2015 1:38 am

R3: Zombies

Three zombies follow Gundren south along the channel,
past the waterwheel as he back-pedals holding his axe
out in front of him.
User avatar
wineandcheese
Greater Force Ooze
 
Posts: 3170
Joined: Thu Oct 02, 2014 9:01 pm
Location: Wave Echo Cave

Re: Encounter 29: Flaming Skull

Postby wineandcheese » Thu Dec 31, 2015 1:38 am

Round Four!

Initiative Order

18 Maul
18 Nundro
14 Gundren
10 Winch
9 Mehesh

8 Flameskull
5 Durog
User avatar
wineandcheese
Greater Force Ooze
 
Posts: 3170
Joined: Thu Oct 02, 2014 9:01 pm
Location: Wave Echo Cave

PreviousNext

Return to Campaign: Lost Mine of Phandelver

Who is online

Users browsing this forum: No registered users and 2 guests

cron